AI Insights · Timothy · January 2022
Top 5 Superhero Games in South America Q4 2021
Discover the performance trends of the top 5 superhero games on a unified platform in South America during Q4 2021, featuring insights from Sensor Tower.
In the fourth quarter of 2021, the top 5 superhero games on a unified platform in South America demonstrated varying performance trends across weekly downloads, revenue, and active users. Here's a detailed look at their performance, as provided by Sensor Tower.
Marvel Contest of Champions from Kabam Games, Inc. saw a significant increase in weekly revenue, peaking at approximately $146K in the week of December 20. Weekly downloads showed a remarkable surge towards the end of the quarter, reaching around 71K in the final week of December. Active users also followed an upward trajectory, climbing from 144K at the start of the quarter to nearly 210K by the end.
MARVEL Future Fight, published by Netmarble Corporation, experienced a steady rise in weekly active users, peaking at about 402K in the week of December 20. Weekly downloads also spiked significantly, reaching around 85K in the same week, while weekly revenue saw a notable increase, hitting approximately $45K in late November.
MARVEL Strike Force: Squad RPG by Scopely, Inc. maintained a consistent performance in weekly active users, peaking at about 46K in late December. Weekly revenue saw a gradual increase, reaching around $32K in the final week of the year. Downloads showed fluctuations but ended the quarter on a high note with approximately 14K in the last week of December.
Netmarble Corporation's MARVEL Future Revolution saw weekly downloads peak at around 32K in the week of December 20, while weekly revenue hit a high of approximately $12K in late November. Active users increased steadily towards the end of the quarter, reaching around 48K in the final week of December.
Finally, DRAGON BALL Z DOKKAN BATTLE from Bandai Namco Entertainment Inc. recorded a significant surge in weekly downloads, peaking at approximately 164K in the final week of December. Weekly revenue also saw a considerable increase, reaching around $20K in the last week of the year. Active users followed a similar trend, climbing from 175K at the start of the quarter to about 248K by the end.
These insights into the performance of the top 5 superhero games in South America during Q4 2021 are based on data from Sensor Tower. For more detailed analytics and trends, visit Sensor Tower.